Valorant Aim Guides
Everything to dial in your aim — free guides and instant tools for your sensitivity, crosshair, warm-up routine and reflexes. Read, tune, then put it into reps in the trainer.
Free tools
Sensitivity Converter
Match your aim from CS2, Apex, Overwatch and more to Valorant with identical cm/360.
Open converter → ToolCrosshair Codes
Copy pro-style crosshair codes, preview them live, and test them in a drill.
Browse crosshairs → ToolReaction Time Test
Measure your reflexes in milliseconds and see how you rank vs pros.
Test reflexes → ToolNetwork Lag Test
Ping spiking but your speed test looks fine? Measures jitter and bufferbloat, then names the cause.
Test connection →Aim & settings guides
What's a Good Sensitivity?
Find the right Valorant sens for you — recommended cm/360 ranges, pro examples and how to dial it in.
Read guide → Guide5-Minute Warm-Up Routine
The exact pre-ranked routine — tracking, flicks, micro and reaction — mapped to drills.
Read routine → GuideBest Free Aim Trainer
Aimlabs vs Kovaak's vs browser trainers — an honest comparison for Valorant.
Compare → GuideNo-Download Aim Trainer
Why a browser trainer that needs no install is the warm-up you'll actually use.
Read more →Drill guides
One page per drill: what it looks like, what it trains, and the exact maths behind your score and your rank.
Flick
Three orbs up at all times. Snap, click, repeat. The classic warm-up for fast first bloods.
How it's scored → ClickingMicro Adjust
Two tiny head-sized orbs clustered near centre — each new one lands right by the last. Train the last 2° where whiffs are born.
How it's scored → TrackingTrack
A strafing orb that drifts side to side. Just keep your crosshair glued to it — no need to fire.
How it's scored → ReactionReflexshot
An orb pops far from the last one — snap and kill it fast. Miss it and it's gone in 2 seconds.
How it's scored → ClickingHeadshot
One orb locked at head height, jumping side to side and changing size on every kill. Pure precision.
How it's scored → SwitchingMultishot
Orbs keep coming and the old ones shrink away. Clear them before they vanish — keep up or drown.
How it's scored → SwitchingMotion Spd
Two orbs, one at a time: a fixed anchor at centre and a random peek. Kill one, snap to the other. Never park the crosshair.
How it's scored → SwitchingMotion Prc
Same anchor swap, but the peek streaks across at speed and is gone in 4s. A fixed point, then a fast-moving one.
How it's scored →Convert by game
Put it into reps
Reading only gets you so far. Open the trainer, set your sens, and warm up for five minutes.